Tag: Phaser.js

  • Review: Roguelike Development with JavaScript by Andre Alves Garzia

    Here’s a secret: I used to harbour ambitions of being a games developer. The closest I came to realizing this ambition was in high school. Over the course of an evening, I taught myself how to use an early version of GameMaker. My first effort was a hyper-casual game that looked (and felt) like someone […]